sand..........................68.09409% offense.......................38.11522% weatherless...................31.18171% balance.......................30.68581% semistall.....................13.80035% stall......................... 9.07608% hyperoffense.................. 8.32254% sandstall..................... 6.47856% sandoffense................... 5.89620% batonpass..................... 2.76837% dragmag....................... 2.67355% rain.......................... 0.54102% trapper....................... 0.24665% rainoffense................... 0.23313% sun........................... 0.18501% choice........................ 0.04429% monotype...................... 0.03500% monobug....................... 0.02304% monowater..................... 0.00887% sunoffense.................... 0.00432% voltturn...................... 0.00403% multiweather.................. 0.00184% monopsychic................... 0.00108% monofire...................... 0.00037% monoghost..................... 0.00032% monoelectric.................. 0.00031% monofighting.................. 0.00029% monopoison.................... 0.00028% monoice....................... 0.00026% monograss..................... 0.00012% monoflying.................... 0.00006% mononormal.................... 0.00005% monorock...................... 0.00001% monodark...................... 0.00000% monoground.................... 0.00000% monosteel..................... 0.00000% hail.......................... 0.00000% monodragon.................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.212) |# -1.5|####### |###### -1.0|############# |################# -0.5|############################## |#################### 0.0|######################### |################# +0.5|################## |################### +1.0|################# |############### +1.5|######## |############## +2.0|###### | +2.5| more negative = more offensive, more positive = more stall one # = 0.43%