sun...........................56.45161% rain..........................52.36006% offense.......................47.23672% multiweather..................26.63662% balance.......................26.63662% hyperoffense..................15.98672% weatherless...................14.80076% semistall..................... 5.25380% sunoffense.................... 5.24194% stall......................... 4.88615% rainoffense................... 3.66461% sand.......................... 3.58159% dragmag....................... 3.46300% batonpass..................... 1.90939% sunstall...................... 1.74336% monotype...................... 0.58112% rainstall..................... 0.54554% sandstall..................... 0.35579% monopsychic................... 0.20161% choice........................ 0.14231% monopoison.................... 0.09488% monowater..................... 0.08302% sandoffense................... 0.07116% monobug....................... 0.05930% monoflying.................... 0.05930% monodark...................... 0.04744% monoground.................... 0.03558% monofighting.................. 0.02372% trapper....................... 0.02372% monoghost..................... 0.01186% monofire...................... 0.01186% monodragon.................... 0.01186% Stalliness (mean: -0.171) |#### -1.5|###### |############# -1.0|############################## |####################### -0.5|######################## |##################### 0.0|########################## |################### +0.5|############### |######### +1.0|######## |#### +1.5|### |## +2.0|# |### +2.5|# |### +3.0| more negative = more offensive, more positive = more stall one # = 0.46%