sun...........................71.65028% rain..........................69.56735% offense.......................47.30904% multiweather..................42.27842% balance.......................27.89872% hyperoffense..................18.07646% batonpass.....................10.43236% rainoffense................... 8.29159% semistall..................... 4.89614% sunoffense.................... 4.04773% stall......................... 1.81964% sunstall...................... 1.39960% dragmag....................... 1.02833% weatherless................... 0.69118% sand.......................... 0.39141% rainstall..................... 0.07589% sandstall..................... 0.04451% monotype...................... 0.01144% monopsychic................... 0.01144% sandoffense................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% choice........................ 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.310) |#### -1.5|### |######### -1.0|############################## |## -0.5|###### |########## 0.0|#################### |########## +0.5|################# |## +1.0|# |##### +1.5|# | +2.0| |## +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.83%