weatherless...................49.93926% offense.......................36.18316% balance.......................34.73885% sand..........................22.73080% rain..........................21.23426% hyperoffense..................16.88513% semistall..................... 8.49404% sun........................... 4.67609% voltturn...................... 4.64439% choice........................ 3.89763% stall......................... 3.69882% dragmag....................... 2.58834% monotype...................... 2.04238% hail.......................... 2.02096% sandstall..................... 1.04875% trickroom..................... 1.04064% rainoffense................... 1.00911% sandoffense................... 0.91615% sunoffense.................... 0.79351% rainstall..................... 0.71708% monowater..................... 0.64315% multiweather.................. 0.53852% monodragon.................... 0.27610% monodark...................... 0.18164% monofighting.................. 0.16272% hailstall..................... 0.13043% sunstall...................... 0.11980% monosteel..................... 0.09364% monoground.................... 0.09338% monoghost..................... 0.09284% trickhail..................... 0.08741% monopsychic................... 0.08446% tricksun...................... 0.08140% monoice....................... 0.07488% monofire...................... 0.07482% tricksand..................... 0.06312% monopoison.................... 0.05424% hailoffense................... 0.05410% mononormal.................... 0.04983% monorock...................... 0.04869% monoflying.................... 0.04849% monobug....................... 0.04692% monoelectric.................. 0.04423% gravity....................... 0.03726% monograss..................... 0.01923% tailwind...................... 0.01524% allweather.................... 0.00842% monofairy..................... 0.00072% Stalliness (mean: -0.061) |# -2.0|## |######### -1.5|########## |################## -1.0|#################### |######################## -0.5|########################### |############################# 0.0|############################## |############################## +0.5|######################### |###################### +1.0|################# |########### +1.5|###### |### +2.0|## |# +2.5|# |# +3.0|## | more negative = more offensive, more positive = more stall one # = 0.34%