balance.......................37.93180% weatherless...................35.20440% offense.......................30.93551% sand..........................30.03377% rain..........................28.88073% hyperoffense..................16.32662% semistall.....................10.07840% choice........................ 5.87698% voltturn...................... 5.76010% stall......................... 4.72767% sun........................... 4.03036% dragmag....................... 3.59969% hail.......................... 2.16716% sandstall..................... 1.76171% trickroom..................... 0.95725% rainoffense................... 0.94235% rainstall..................... 0.84256% sunoffense.................... 0.72011% monotype...................... 0.63779% sandoffense................... 0.60062% multiweather.................. 0.31267% sunstall...................... 0.26231% monowater..................... 0.23674% trickhail..................... 0.22669% monodragon.................... 0.15138% hailstall..................... 0.11265% gravity....................... 0.10814% tricksand..................... 0.08965% tricksun...................... 0.07033% monopsychic................... 0.05551% monoground.................... 0.04485% monofighting.................. 0.04414% monofire...................... 0.02575% monoice....................... 0.01773% monodark...................... 0.01739% monoghost..................... 0.01596% hailoffense................... 0.01279% monobug....................... 0.01046% tailwind...................... 0.00828% monopoison.................... 0.00770% mononormal.................... 0.00484% monosteel..................... 0.00215% monoelectric.................. 0.00194% monograss..................... 0.00126% allweather.................... 0.00106% monorock...................... 0.00055% monoflying.................... 0.00042% monofairy..................... 0.00000% Stalliness (mean: 0.013) |## -2.0|### |########## -1.5|######### |########### -1.0|############### |################ -0.5|################### |####################### 0.0|######################## |############################## +0.5|####################### |##################### +1.0|################# |############# +1.5|##### |##### +2.0|# |# +2.5|# |# +3.0|## | more negative = more offensive, more positive = more stall one # = 0.40%