balance.......................44.86111% sand..........................38.45477% rain..........................36.12615% offense.......................27.87712% weatherless...................20.99374% hyperoffense..................12.48308% semistall.....................10.15561% choice........................ 5.52929% voltturn...................... 4.67874% stall......................... 4.62308% hail.......................... 3.67689% dragmag....................... 2.85259% sandstall..................... 2.50347% rainoffense................... 1.24371% sun........................... 1.12444% trickroom..................... 0.95550% monotype...................... 0.71478% rainstall..................... 0.67158% trickhail..................... 0.60507% monowater..................... 0.42509% multiweather.................. 0.37587% gravity....................... 0.36899% sunstall...................... 0.29665% sandoffense................... 0.25614% monopsychic................... 0.18772% sunoffense.................... 0.09996% tricksun...................... 0.04582% monodragon.................... 0.04430% monoground.................... 0.03355% hailoffense................... 0.01558% hailstall..................... 0.01484% monofighting.................. 0.01200% tricksand..................... 0.00955% monodark...................... 0.00342% monofire...................... 0.00292% monobug....................... 0.00199% monoice....................... 0.00139% monopoison.................... 0.00087% monoghost..................... 0.00080% mononormal.................... 0.00039% tailwind...................... 0.00028% monoelectric.................. 0.00022% monograss..................... 0.00011% monosteel..................... 0.00006% allweather.................... 0.00002% monoflying.................... 0.00002% monorock...................... 0.00001% monofairy..................... 0.00000% Stalliness (mean: 0.075) |#### -2.0|#### |##### -1.5|#### |####### -1.0|############ |############## -0.5|################# |################# 0.0|################## |############################# +0.5|############################## |################### +1.0|############# |############# +1.5|#### |####### +2.0|# | +2.5| |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.45%