weatherless...................77.06802% offense.......................42.24163% balance.......................36.00979% sand..........................14.01653% hyperoffense..................12.63818% sun........................... 7.31191% semistall..................... 6.46774% voltturn...................... 3.90014% rain.......................... 2.84444% stall......................... 2.64266% monotype...................... 2.15721% multiweather.................. 2.03732% sandoffense................... 0.96212% hail.......................... 0.81980% choice........................ 0.70088% dragmag....................... 0.63654% trickroom..................... 0.56440% sandstall..................... 0.53516% sunoffense.................... 0.52736% monowater..................... 0.36555% monoflying.................... 0.25247% rainoffense................... 0.19691% monobug....................... 0.19691% monofire...................... 0.18911% monopsychic................... 0.18326% mononormal.................... 0.18326% monodragon.................... 0.17741% monofighting.................. 0.12282% monosteel..................... 0.12087% tailwind...................... 0.11308% monodark...................... 0.08676% monoghost..................... 0.07896% monograss..................... 0.07603% monoground.................... 0.06531% monopoison.................... 0.06434% monoelectric.................. 0.06434% monorock...................... 0.05946% sunstall...................... 0.04971% hailoffense................... 0.04387% tricksand..................... 0.04387% rainstall..................... 0.03997% monoice....................... 0.03607% monofairy..................... 0.03217% trickhail..................... 0.00975% gravity....................... 0.00585% allweather.................... 0.00390% trickrain..................... 0.00097% hailstall..................... 0.00097% Stalliness (mean: -0.073) -2.0|## |### -1.5|###### |########### -1.0|################# |##################### -0.5|######################## |############################## 0.0|############################# |######################## +0.5|######################## |################ +1.0|########### |###### +1.5|#### |## +2.0|## |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.42%