weatherless...................77.19384% offense.......................38.74181% balance.......................38.25037% sand..........................15.05073% hyperoffense..................13.00192% semistall..................... 7.06637% sun........................... 6.64364% voltturn...................... 4.79703% stall......................... 2.93953% rain.......................... 2.77268% multiweather.................. 2.18510% monotype...................... 1.35086% sandoffense................... 1.01657% dragmag....................... 0.73102% choice........................ 0.70861% sandstall..................... 0.66399% hail.......................... 0.54212% trickroom..................... 0.54089% sunoffense.................... 0.45573% monowater..................... 0.26572% rainoffense................... 0.22850% monoflying.................... 0.15081% mononormal.................... 0.13946% monobug....................... 0.12817% monodragon.................... 0.12390% monosteel..................... 0.09181% monofire...................... 0.08510% monopsychic................... 0.08454% tailwind...................... 0.08370% monofighting.................. 0.07038% monoghost..................... 0.04916% tricksand..................... 0.04688% monograss..................... 0.04378% monodark...................... 0.04147% monoelectric.................. 0.04086% sunstall...................... 0.03778% hailoffense................... 0.03485% monoground.................... 0.03151% monopoison.................... 0.03056% rainstall..................... 0.02856% monorock...................... 0.02141% monoice....................... 0.01553% monofairy..................... 0.01113% trickhail..................... 0.01043% gravity....................... 0.00924% allweather.................... 0.00402% hailstall..................... 0.00008% trickrain..................... 0.00000% Stalliness (mean: -0.033) -2.0|## |#### -1.5|####### |############ -1.0|################ |################### -0.5|####################### |############################## 0.0|############################## |########################## +0.5|############################ |################## +1.0|############# |####### +1.5|##### |### +2.0|## |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.41%