weatherless...................77.86681% balance.......................41.46767% offense.......................33.19860% sand..........................17.10491% hyperoffense..................13.43380% semistall..................... 8.15472% voltturn...................... 6.27404% sun........................... 5.18956% stall......................... 3.74520% multiweather.................. 2.89091% rain.......................... 2.32579% sandstall..................... 1.28144% dragmag....................... 0.90856% sandoffense................... 0.88126% choice........................ 0.45315% hail.......................... 0.41489% trickroom..................... 0.37458% monotype...................... 0.33778% sunoffense.................... 0.15216% rainoffense................... 0.12325% monowater..................... 0.06942% mononormal.................... 0.05098% monodragon.................... 0.04264% monobug....................... 0.03536% monosteel..................... 0.03523% tailwind...................... 0.03496% monoflying.................... 0.03217% monopsychic................... 0.02804% gravity....................... 0.01678% monofighting.................. 0.01400% hailoffense................... 0.01083% monodark...................... 0.01041% tricksand..................... 0.00963% rainstall..................... 0.00600% monoghost..................... 0.00548% trickhail..................... 0.00527% monoground.................... 0.00524% monograss..................... 0.00415% sunstall...................... 0.00357% allweather.................... 0.00353% monoelectric.................. 0.00297% monopoison.................... 0.00172% monorock...................... 0.00039% monofire...................... 0.00011% monofairy..................... 0.00011% monoice....................... 0.00001% hailstall..................... 0.00001% trickrain..................... 0.00000% Stalliness (mean: 0.042) -2.0|## |#### -1.5|########## |######### -1.0|############## |########### -0.5|############### |############################# 0.0|########################### |########################## +0.5|############################## |################### +1.0|############ |######## +1.5|###### |### +2.0|## |# +2.5| | +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%