weatherless...................79.81898% balance.......................40.02526% offense.......................28.34639% hyperoffense..................18.51900% sand..........................17.29823% semistall..................... 8.63263% stall......................... 4.47672% voltturn...................... 4.45570% sun........................... 2.92480% multiweather.................. 2.17785% rain.......................... 2.01594% sandstall..................... 1.69898% dragmag....................... 0.84849% sandoffense................... 0.67645% choice........................ 0.35088% hail.......................... 0.11989% trickroom..................... 0.08209% monotype...................... 0.07613% mononormal.................... 0.03607% sunoffense.................... 0.01772% rainoffense................... 0.01190% monowater..................... 0.01084% monodragon.................... 0.01024% monopsychic................... 0.00896% tailwind...................... 0.00884% monobug....................... 0.00376% gravity....................... 0.00354% monosteel..................... 0.00237% monoflying.................... 0.00217% trickhail..................... 0.00160% rainstall..................... 0.00120% hailoffense................... 0.00113% monodark...................... 0.00072% monograss..................... 0.00056% monoground.................... 0.00018% monoghost..................... 0.00013% sunstall...................... 0.00012% monofighting.................. 0.00008% tricksand..................... 0.00005% monopoison.................... 0.00003% monorock...................... 0.00002% monoelectric.................. 0.00001% monofairy..................... 0.00000% allweather.................... 0.00000% monofire...................... 0.00000% hailstall..................... 0.00000% monoice....................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.001) -2.0|#### |##### -1.5|###################### |########## -1.0|##################### |####### -0.5|############## |############################## 0.0|############################ |############################ +0.5|######################## |############################ +1.0|############### |######## +1.5|########### |##### +2.0|#### |## +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.38%