weatherless...................99.99838% balance.......................46.25443% offense.......................31.60130% batonpass.....................30.53053% semistall.....................18.44751% voltturn......................18.07927% hyperoffense.................. 3.68386% monotype...................... 0.31574% monoghost..................... 0.31480% stall......................... 0.01290% rain.......................... 0.00162% multiweather.................. 0.00110% sun........................... 0.00110% monopsychic................... 0.00093% trapper....................... 0.00009% mononormal.................... 0.00000% sandoffense................... 0.00000% choice........................ 0.00000% sand.......................... 0.00000% monobug....................... 0.00000% hail.......................... 0.00000% Stalliness (mean: 0.325) | -2.0| |# -1.5|## |# -1.0| | -0.5|##### |##################### 0.0|######## | +0.5|############################## | +1.0| |############### +1.5| | more negative = more offensive, more positive = more stall one # = 1.21%