weatherless...................88.75947% offense.......................55.09292% balance.......................29.32488% hyperoffense..................11.38911% sun........................... 9.40174% semistall..................... 3.82649% monotype...................... 2.09612% sunoffense.................... 1.73288% sand.......................... 1.41771% monodragon.................... 0.41061% hail.......................... 0.38303% monoflying.................... 0.37014% stall......................... 0.36660% monobug....................... 0.35663% monofire...................... 0.24364% monofairy..................... 0.20634% monoelectric.................. 0.13168% monowater..................... 0.11940% mononormal.................... 0.11393% monodark...................... 0.11303% hailoffense................... 0.07135% monosteel..................... 0.06255% rain.......................... 0.05108% monofighting.................. 0.04595% monorock...................... 0.03524% monopsychic................... 0.02827% sandoffense................... 0.02218% multiweather.................. 0.01303% monoice....................... 0.01216% monoghost..................... 0.00596% monograss..................... 0.00395% monoground.................... 0.00195% dragmag....................... 0.00149% sunstall...................... 0.00099% rainstall..................... 0.00035% monopoison.................... 0.00021% sandstall..................... 0.00000% rainoffense................... 0.00000% hailstall..................... 0.00000% voltturn...................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.275) | -2.0|# |####### -1.0|################# |############################## 0.0|############################# |############ +1.0|##### |# +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 0.97%