weatherless...................77.69414% offense.......................42.98565% balance.......................31.08628% hyperoffense..................12.71227% voltturn......................11.72918% sand.......................... 9.12634% stall......................... 7.42124% rain.......................... 6.98574% sun........................... 5.96315% semistall..................... 5.79455% trickroom..................... 2.06038% hail.......................... 2.03091% multiweather.................. 1.76801% monotype...................... 1.20774% hailoffense................... 0.70321% sandoffense................... 0.68747% sunoffense.................... 0.52649% sandstall..................... 0.51912% sunstall...................... 0.35274% tailwind...................... 0.34790% choice........................ 0.31424% dragmag....................... 0.29773% monopsychic................... 0.25755% monodragon.................... 0.23201% rainoffense................... 0.19199% monowater..................... 0.14460% rainstall..................... 0.12844% monoground.................... 0.09312% monoflying.................... 0.08598% monobug....................... 0.07213% tricksun...................... 0.06761% gravity....................... 0.06708% monoice....................... 0.05512% monoelectric.................. 0.05324% tricksand..................... 0.04077% mononormal.................... 0.03726% monofire...................... 0.03485% monosteel..................... 0.02704% monofairy..................... 0.02522% monodark...................... 0.02396% monofighting.................. 0.02304% monopoison.................... 0.01346% monograss..................... 0.01171% monoghost..................... 0.01061% monorock...................... 0.00958% allweather.................... 0.00926% trickhail..................... 0.00437% trickrain..................... 0.00369% trapper....................... 0.00334% hailstall..................... 0.00306% fear.......................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.022) |########## -1.0|################### |############################ 0.0|############################## |##################### +1.0|########## |##### +2.0|### |## +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.75%