weatherless...................79.15011% offense.......................38.36784% balance.......................31.84867% hyperoffense..................13.77240% voltturn......................12.63571% stall......................... 9.44354% sand.......................... 8.29828% semistall..................... 6.56756% sun........................... 5.71435% rain.......................... 5.53968% hail.......................... 2.69374% hailoffense................... 2.03052% multiweather.................. 1.39512% trickroom..................... 1.01050% sandstall..................... 0.88300% sandoffense................... 0.81630% dragmag....................... 0.39109% tailwind...................... 0.36960% sunoffense.................... 0.30737% monotype...................... 0.22849% choice........................ 0.10791% tricksun...................... 0.08996% monowater..................... 0.08562% rainoffense................... 0.06588% tricksand..................... 0.04925% sunstall...................... 0.04204% rainstall..................... 0.03426% monobug....................... 0.02638% mononormal.................... 0.02383% monofire...................... 0.01441% gravity....................... 0.01242% monodragon.................... 0.01115% monofighting.................. 0.00939% monoice....................... 0.00803% monoelectric.................. 0.00681% monofairy..................... 0.00674% monoground.................... 0.00590% monopoison.................... 0.00583% monopsychic................... 0.00563% monoflying.................... 0.00478% monosteel..................... 0.00465% monodark...................... 0.00378% trapper....................... 0.00329% monoghost..................... 0.00213% monorock...................... 0.00197% monograss..................... 0.00162% trickhail..................... 0.00067% hailstall..................... 0.00058% trickrain..................... 0.00041% allweather.................... 0.00029% fear.......................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.093) |############# -1.0|################### |############################## 0.0|############################## |######################## +1.0|############## |####### +2.0|##### |### +3.0|## |## more negative = more offensive, more positive = more stall one # = 0.68%