weatherless...................91.63791% offense.......................44.71277% balance.......................33.33116% hyperoffense..................13.56253% voltturn......................10.43389% sand.......................... 6.87830% semistall..................... 5.45195% stall......................... 2.94158% trickroom..................... 2.46494% monotype...................... 1.08583% hail.......................... 0.84057% choice........................ 0.83747% monobug....................... 0.63727% dragmag....................... 0.34298% sun........................... 0.33909% rain.......................... 0.33055% sandstall..................... 0.11981% trickhail..................... 0.10658% monowater..................... 0.10157% sandoffense................... 0.09265% sunoffense.................... 0.09057% monorock...................... 0.05868% monoice....................... 0.04820% monopoison.................... 0.04587% mononormal.................... 0.04260% hailoffense................... 0.04128% monodark...................... 0.03537% monosteel..................... 0.03237% rainoffense................... 0.02680% tailwind...................... 0.02648% multiweather.................. 0.02642% monoelectric.................. 0.02238% monoflying.................... 0.02103% monodragon.................... 0.02030% hailstall..................... 0.01939% monograss..................... 0.01596% monoghost..................... 0.01525% monofighting.................. 0.01365% monoground.................... 0.01154% tricksand..................... 0.00702% rainstall..................... 0.00681% monopsychic................... 0.00542% monofairy..................... 0.00319% monofire...................... 0.00228% trickrain..................... 0.00221% tricksun...................... 0.00049% Stalliness (mean: -0.097) |#### -1.5|####### |############ -1.0|################ |####################### -0.5|############################# |############################## 0.0|############################ |####################### +0.5|################### |################# +1.0|######## |##### +1.5|#### |# +2.0|# |# +2.5|# |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.43%