weatherless...................82.53792% balance.......................28.84791% offense.......................26.19609% sand..........................16.76172% stall.........................15.93410% hyperoffense..................14.56229% semistall.....................14.45962% voltturn...................... 8.53748% dragmag....................... 0.96490% trickroom..................... 0.49543% hail.......................... 0.38372% sun........................... 0.29996% sandstall..................... 0.17637% choice........................ 0.07204% monotype...................... 0.05053% monowater..................... 0.03444% trickhail..................... 0.02960% sandoffense................... 0.02472% rain.......................... 0.01668% monobug....................... 0.00673% monodragon.................... 0.00283% monorock...................... 0.00215% monopoison.................... 0.00182% rainoffense................... 0.00158% monodark...................... 0.00153% hailoffense................... 0.00146% mononormal.................... 0.00083% monoice....................... 0.00069% sunoffense.................... 0.00039% monosteel..................... 0.00033% monograss..................... 0.00007% monoghost..................... 0.00004% monoelectric.................. 0.00001% monoground.................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% tailwind...................... 0.00000% trickrain..................... 0.00000% rainstall..................... 0.00000% tricksun...................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.428) |## -1.5|######### |########################### -1.0|########## |############## -0.5|############################## |######################## 0.0|################## |########################## +0.5|############################## |################ +1.0|#################### |############### +1.5|############### |#### +2.0|# |############# +2.5|##### |### +3.0|################### more negative = more offensive, more positive = more stall one # = 0.33%