weatherless...................95.63973% offense.......................40.05695% hyperoffense..................33.22240% balance.......................18.87342% monotype...................... 8.91633% semistall..................... 4.21880% stall......................... 3.62844% sand.......................... 1.80840% sun........................... 1.25206% monowater..................... 1.24699% mononormal.................... 1.08492% monofairy..................... 0.95061% monobug....................... 0.94345% monosteel..................... 0.92017% hail.......................... 0.83898% monoelectric.................. 0.77810% monofighting.................. 0.76944% monodragon.................... 0.76079% monoflying.................... 0.75720% monoghost..................... 0.67363% monopsychic................... 0.65006% monodark...................... 0.57156% rain.......................... 0.55156% monograss..................... 0.49097% monoice....................... 0.46829% monopoison.................... 0.40681% monorock...................... 0.36920% monofire...................... 0.34801% sunoffense.................... 0.28474% monoground.................... 0.26175% rainoffense................... 0.14058% sandoffense................... 0.13580% sandstall..................... 0.10207% hailoffense................... 0.08387% multiweather.................. 0.06536% sunstall...................... 0.01940% batonpass..................... 0.01373% dragmag....................... 0.01134% hailstall..................... 0.01074% trickroom..................... 0.00388% rainstall..................... 0.00298% voltturn...................... 0.00269% trapper....................... 0.00030% Stalliness (mean: -0.466) |# -2.0|##### |###################### -1.0|############################## |############################ 0.0|#################### |############ +1.0|###### |#### +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.76%