weatherless...................97.29423% offense.......................45.49543% hyperoffense..................33.29699% balance.......................16.22672% semistall..................... 3.53251% monotype...................... 2.95391% stall......................... 1.44835% sand.......................... 1.03321% sun........................... 0.96872% monobug....................... 0.75173% hail.......................... 0.50627% sunoffense.................... 0.33909% monowater..................... 0.33546% monodragon.................... 0.32572% monofairy..................... 0.29571% monoice....................... 0.25752% monofighting.................. 0.24256% mononormal.................... 0.22021% rain.......................... 0.21097% monosteel..................... 0.17971% monoflying.................... 0.16150% monoghost..................... 0.14365% monoelectric.................. 0.14230% monopsychic................... 0.10845% monorock...................... 0.08352% monodark...................... 0.07336% monofire...................... 0.07014% monopoison.................... 0.06036% sandoffense................... 0.05754% monograss..................... 0.05288% rainoffense................... 0.04513% dragmag....................... 0.04218% hailoffense................... 0.02382% monoground.................... 0.02224% multiweather.................. 0.01115% sandstall..................... 0.00876% batonpass..................... 0.00833% sunstall...................... 0.00255% voltturn...................... 0.00153% hailstall..................... 0.00025% rainstall..................... 0.00005% trickroom..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.566) |# -2.0|## |################## -1.0|############################## |############################ 0.0|################# |######## +1.0|#### |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.89%