weatherless...................97.38733% offense.......................41.01676% hyperoffense..................36.95230% balance.......................15.99785% semistall..................... 4.25354% monotype...................... 3.34845% stall......................... 1.77955% sun........................... 1.03718% sand.......................... 0.89256% monofighting.................. 0.65786% hail.......................... 0.60475% monodragon.................... 0.51597% monowater..................... 0.48421% monofairy..................... 0.47812% monosteel..................... 0.32875% monoghost..................... 0.25520% monoice....................... 0.22957% mononormal.................... 0.21889% monopsychic................... 0.21409% monoelectric.................. 0.18958% monoflying.................... 0.18495% monorock...................... 0.14596% dragmag....................... 0.13370% monofire...................... 0.10192% monopoison.................... 0.09940% monodark...................... 0.09115% rain.......................... 0.08934% monobug....................... 0.07904% sunoffense.................... 0.06656% sandoffense................... 0.06165% monograss..................... 0.05623% batonpass..................... 0.04442% hailoffense................... 0.03047% monoground.................... 0.02828% multiweather.................. 0.01116% rainoffense................... 0.00638% sunstall...................... 0.00452% voltturn...................... 0.00260% sandstall..................... 0.00220% hailstall..................... 0.00001% rainstall..................... 0.00000% trickroom..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.579) |# -2.0|#### |###################### -1.0|############################## |########################### 0.0|############### |########## +1.0|##### |### +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.85%