weatherless...................76.24632% offense.......................39.99508% balance.......................28.78342% hyperoffense..................18.77721% voltturn......................11.51598% rain..........................11.38648% sun...........................10.87452% semistall..................... 6.93575% stall......................... 5.50854% hail.......................... 2.30751% sunoffense.................... 2.12362% multiweather.................. 2.07947% monotype...................... 2.04314% choice........................ 1.61212% trickroom..................... 1.56452% sand.......................... 1.41476% rainoffense................... 1.37235% hailoffense................... 0.50215% rainstall..................... 0.31133% monosteel..................... 0.28729% monoice....................... 0.24128% trickrain..................... 0.23412% dragmag....................... 0.23041% monofire...................... 0.21019% monoelectric.................. 0.19836% monoflying.................... 0.17596% monobug....................... 0.16491% monoghost..................... 0.16161% monowater..................... 0.14453% monodragon.................... 0.13989% sandoffense................... 0.10550% monopoison.................... 0.07861% monofairy..................... 0.07248% monopsychic................... 0.07069% gravity....................... 0.06664% monograss..................... 0.06333% mononormal.................... 0.05767% monorock...................... 0.04673% monoground.................... 0.04553% monodark...................... 0.03767% tricksun...................... 0.03247% monofighting.................. 0.02806% allweather.................... 0.01475% trapper....................... 0.01422% sunstall...................... 0.01052% tailwind...................... 0.00923% sandstall..................... 0.00528% Stalliness (mean: -0.117) -2.0|### |############## -1.0|######################### |############################## 0.0|############################ |##################### +1.0|############# |########## +2.0|## |## +3.0| more negative = more offensive, more positive = more stall one # = 0.67%