weatherless...................80.95921% balance.......................28.52854% offense.......................27.14280% voltturn......................23.73006% semistall.....................17.26367% stall.........................17.06482% rain..........................12.97472% hyperoffense..................10.00017% sun........................... 5.62422% choice........................ 2.59165% trickroom..................... 2.07021% sunoffense.................... 1.20794% trickrain..................... 1.12225% rainoffense................... 0.86935% hail.......................... 0.85366% hailoffense................... 0.65703% rainstall..................... 0.51542% multiweather.................. 0.40675% monotype...................... 0.26400% dragmag....................... 0.13732% monoelectric.................. 0.08477% gravity....................... 0.04198% monosteel..................... 0.04174% monowater..................... 0.04000% monofire...................... 0.02530% monoice....................... 0.02116% monoghost..................... 0.02115% sand.......................... 0.01087% monobug....................... 0.01052% monoflying.................... 0.00893% monofairy..................... 0.00553% monorock...................... 0.00317% monoground.................... 0.00135% monodragon.................... 0.00039% sandoffense................... 0.00002% mononormal.................... 0.00001% monopsychic................... 0.00000% tricksun...................... 0.00000% monograss..................... 0.00000% monofighting.................. 0.00000% sunstall...................... 0.00000% sandstall..................... 0.00000% monodark...................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.437) -2.0| |####### -1.0|############# |################### 0.0|############## |##################### +1.0|############### |############################## +2.0|###### |### +3.0| more negative = more offensive, more positive = more stall one # = 0.79%