weatherless...................82.84407% balance.......................40.64237% offense.......................34.35347% semistall.....................11.70910% rain.......................... 8.66201% sun........................... 7.97970% hyperoffense.................. 7.18755% stall......................... 6.10751% voltturn...................... 4.90431% monotype...................... 4.72458% batonpass..................... 3.35830% multiweather.................. 1.98369% hail.......................... 1.40789% sand.......................... 1.11167% choice........................ 0.87535% monodragon.................... 0.77883% mononormal.................... 0.64736% monobug....................... 0.56582% monosteel..................... 0.51589% monopsychic................... 0.48095% monoghost..................... 0.43102% sunoffense.................... 0.39607% monowater..................... 0.37610% dragmag....................... 0.37277% rainstall..................... 0.36445% trickroom..................... 0.35946% monorock...................... 0.35946% monofighting.................. 0.35114% monoelectric.................. 0.34115% monograss..................... 0.28957% monoice....................... 0.28790% monodark...................... 0.27126% monofire...................... 0.26460% monofairy..................... 0.24630% monopoison.................... 0.22466% rainoffense................... 0.22133% trapper....................... 0.17307% monoflying.................... 0.14811% monoground.................... 0.13646% sunstall...................... 0.06157% hailoffense................... 0.05991% tricksun...................... 0.05991% hailstall..................... 0.05325% trickrain..................... 0.04993% sandstall..................... 0.04660% sandoffense................... 0.03828% trickhail..................... 0.02663% tricksand..................... 0.02163% tailwind...................... 0.01664% fear.......................... 0.00166% Stalliness (mean: 0.221) -2.0|# |#### -1.0|########### |######################## 0.0|############################## |############################ +1.0|################### |########## +2.0|#### |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.75%