weatherless...................81.31359% balance.......................42.09757% offense.......................31.13238% semistall.....................14.35429% rain.......................... 9.59597% sun........................... 9.48515% stall......................... 6.98514% voltturn...................... 6.35891% hyperoffense.................. 5.43062% multiweather.................. 2.45044% monotype...................... 2.42842% batonpass..................... 2.39581% hail.......................... 1.16608% sand.......................... 0.89849% choice........................ 0.83553% dragmag....................... 0.51196% rainstall..................... 0.47457% monodragon.................... 0.41015% mononormal.................... 0.39955% sunoffense.................... 0.35888% trickroom..................... 0.35584% monopsychic................... 0.25879% monobug....................... 0.25702% monosteel..................... 0.25130% monowater..................... 0.20476% monoghost..................... 0.20417% monorock...................... 0.17895% monofighting.................. 0.17588% monofire...................... 0.15926% monoice....................... 0.15334% rainoffense................... 0.15164% monofairy..................... 0.14418% monoelectric.................. 0.13194% monodark...................... 0.12253% monograss..................... 0.12098% trapper....................... 0.10494% monopoison.................... 0.09566% monoground.................... 0.09183% tricksun...................... 0.09130% trickrain..................... 0.08006% sunstall...................... 0.07508% sandstall..................... 0.07125% monoflying.................... 0.06922% hailstall..................... 0.06194% hailoffense................... 0.04269% trickhail..................... 0.03165% tricksand..................... 0.02828% sandoffense................... 0.01068% tailwind...................... 0.01008% fear.......................... 0.00231% Stalliness (mean: 0.326) -2.0|# |### -1.0|######### |######################## 0.0|############################## |############################# +1.0|####################### |############# +2.0|##### |## +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.72%