weatherless...................79.97661% balance.......................38.79050% semistall.....................30.96930% stall.........................19.05528% voltturn......................12.45891% rain..........................11.59385% sun........................... 9.94129% offense....................... 9.42290% multiweather.................. 3.60108% hyperoffense.................. 1.76202% hail.......................... 1.27011% rainstall..................... 0.87946% sand.......................... 0.81921% batonpass..................... 0.81918% trickroom..................... 0.40191% hailstall..................... 0.33369% dragmag....................... 0.26431% choice........................ 0.24770% tricksun...................... 0.22750% sunstall...................... 0.12353% sandstall..................... 0.08393% monotype...................... 0.07128% trickrain..................... 0.05991% rainoffense................... 0.03271% monofire...................... 0.03256% monowater..................... 0.02418% sunoffense.................... 0.02363% hailoffense................... 0.00947% monodragon.................... 0.00398% monofairy..................... 0.00359% monorock...................... 0.00306% trapper....................... 0.00244% monobug....................... 0.00230% monodark...................... 0.00197% tailwind...................... 0.00175% monosteel..................... 0.00159% monoghost..................... 0.00152% monoflying.................... 0.00115% monoice....................... 0.00109% mononormal.................... 0.00081% monoelectric.................. 0.00067% monoground.................... 0.00066% monopoison.................... 0.00062% monofighting.................. 0.00041% monograss..................... 0.00032% monopsychic................... 0.00025% fear.......................... 0.00010% sandoffense................... 0.00001% trickhail..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.936) -2.0| |# -1.0|## |##### 0.0|################ |############## +1.0|############################## |######################## +2.0|########### |### +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.92%