weatherless...................67.77196% offense.......................52.76078% hyperoffense..................28.43326% sand..........................24.77266% balance.......................15.08220% sun........................... 3.33064% hail.......................... 2.75093% rain.......................... 2.59432% voltturn...................... 2.58327% semistall..................... 1.92376% sandoffense................... 1.80813% stall......................... 1.80001% monotype...................... 1.66877% multiweather.................. 1.18482% hailoffense................... 1.03682% sunoffense.................... 1.02376% sandstall..................... 0.75339% trickroom..................... 0.73876% rainoffense................... 0.62059% batonpass..................... 0.45726% monofairy..................... 0.33155% monobug....................... 0.23712% monowater..................... 0.18278% monoghost..................... 0.13214% monofire...................... 0.12969% monodark...................... 0.10014% monodragon.................... 0.08604% tricksand..................... 0.08258% tricksun...................... 0.07759% monopoison.................... 0.07636% monoice....................... 0.06486% mononormal.................... 0.06310% monopsychic................... 0.05706% monoelectric.................. 0.05408% dragmag....................... 0.04392% gravity....................... 0.04356% tailwind...................... 0.03915% monofighting.................. 0.03826% monosteel..................... 0.03400% monograss..................... 0.03042% monorock...................... 0.02857% monoflying.................... 0.02097% trickhail..................... 0.01559% monoground.................... 0.00517% trapper....................... 0.00513% sunstall...................... 0.00405% allweather.................... 0.00391% trickrain..................... 0.00143% Stalliness (mean: -0.545) -2.0|## |##### -1.5|############# |######################## -1.0|############################## |############################# -0.5|############################# |######################### 0.0|################ |############ +0.5|###### |#### +1.0|### |## +1.5|# |# +2.0| |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.49%