weatherless...................79.71635% balance.......................47.58220% offense.......................23.12786% sun...........................13.77773% hyperoffense..................11.34105% semistall.....................10.72053% voltturn...................... 7.48881% stall......................... 7.22837% sand.......................... 6.12160% trickroom..................... 3.82435% sunstall...................... 3.11340% multiweather.................. 2.50969% rain.......................... 1.82231% choice........................ 1.55534% hail.......................... 1.07170% hailoffense................... 0.56703% sunoffense.................... 0.10412% rainoffense................... 0.06974% sandstall..................... 0.05616% tailwind...................... 0.04674% gravity....................... 0.04327% monotype...................... 0.02926% monograss..................... 0.02078% monofighting.................. 0.00519% monofairy..................... 0.00282% dragmag....................... 0.00045% monofire...................... 0.00041% monoghost..................... 0.00018% monoelectric.................. 0.00000% monopsychic................... 0.00000% monodark...................... 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.288) |# -1.5|######### |########## -1.0|######## |#### -0.5|####### |######################## 0.0|############################## |##################### +0.5|############################ |######################## +1.0|################# |########### +1.5|### |### +2.0|### | +2.5|# |####### +3.0| more negative = more offensive, more positive = more stall one # = 0.47%