weatherless...................74.12100% offense.......................54.25994% balance.......................34.67933% hail..........................17.57309% monotype......................11.44745% monoice.......................11.27125% trickroom..................... 7.10993% sun........................... 5.18588% stall......................... 4.99727% hyperoffense.................. 3.64285% sand.......................... 3.04558% semistall..................... 2.42061% tailwind...................... 1.79827% tricksand..................... 1.29498% voltturn...................... 0.72891% choice........................ 0.42149% sunoffense.................... 0.26208% trapper....................... 0.17206% rain.......................... 0.09243% monodark...................... 0.07374% batonpass..................... 0.07321% trickhail..................... 0.07208% monograss..................... 0.06802% gravity....................... 0.03832% rainoffense................... 0.02290% hailoffense................... 0.02006% multiweather.................. 0.01799% monowater..................... 0.01468% monosteel..................... 0.00899% sandstall..................... 0.00748% monobug....................... 0.00399% monoghost..................... 0.00372% monoelectric.................. 0.00161% mononormal.................... 0.00069% monofighting.................. 0.00067% dragmag....................... 0.00011% monopsychic................... 0.00009% tricksun...................... 0.00004% monopoison.................... 0.00000% hailstall..................... 0.00000% monoflying.................... 0.00000% sandoffense................... 0.00000% swagplay...................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.014) | -1.5| | -1.0|####### |#################### -0.5|#################### |########### 0.0|############################## |################ +0.5|###### |########## +1.0|# |## +1.5|# |# +2.0|## | more negative = more offensive, more positive = more stall one # = 0.78%