weatherless...................77.75992% offense.......................46.34968% balance.......................35.28601% hyperoffense..................11.65967% sand.......................... 7.41336% rain.......................... 7.33661% sun........................... 6.25375% semistall..................... 4.44897% trickroom..................... 4.13719% voltturn...................... 2.92601% stall......................... 2.25567% hail.......................... 1.56014% sunoffense.................... 0.69193% rainoffense................... 0.66555% tricksun...................... 0.59120% choice........................ 0.54923% sandoffense................... 0.47008% monotype...................... 0.44730% sandstall..................... 0.39693% multiweather.................. 0.32378% hailoffense................... 0.21825% dragmag....................... 0.19307% tailwind...................... 0.10073% monoghost..................... 0.06596% monoelectric.................. 0.06596% monosteel..................... 0.06356% monoice....................... 0.04797% monobug....................... 0.04557% monopsychic................... 0.04557% gravity....................... 0.04437% monofairy..................... 0.03837% tricksand..................... 0.02998% monodragon.................... 0.02878% monofire...................... 0.02638% hailstall..................... 0.01919% sunstall...................... 0.01799% monowater..................... 0.01559% trickrain..................... 0.01559% monopoison.................... 0.01079% rainstall..................... 0.00839% monograss..................... 0.00720% monofighting.................. 0.00600% monorock...................... 0.00600% monodark...................... 0.00480% monoflying.................... 0.00240% mononormal.................... 0.00240% monoground.................... 0.00120% Stalliness (mean: -0.120) |### -1.5|##### |########## -1.0|############### |###################### -0.5|######################### |############################## 0.0|############################## |########################## +0.5|################## |############# +1.0|######## |#### +1.5|## |## +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.46%