weatherless...................92.01006% offense.......................56.61539% hyperoffense..................23.22582% balance.......................19.58672% voltturn...................... 8.73331% sun........................... 5.01110% sand.......................... 1.18317% sunoffense.................... 1.12212% monotype...................... 1.11962% hail.......................... 1.06478% trickroom..................... 0.88238% rain.......................... 0.82305% semistall..................... 0.49352% monodark...................... 0.20226% trapper....................... 0.19019% rainoffense................... 0.18437% monowater..................... 0.13427% monofire...................... 0.12307% monobug....................... 0.11816% hailoffense................... 0.11710% choice........................ 0.11015% mononormal.................... 0.09276% multiweather.................. 0.08983% sandoffense................... 0.08463% monofighting.................. 0.08390% dragmag....................... 0.07856% stall......................... 0.07855% monopsychic................... 0.06444% monograss..................... 0.06147% tricksand..................... 0.05245% monoground.................... 0.04737% monoice....................... 0.03879% monoghost..................... 0.03823% monosteel..................... 0.03438% monopoison.................... 0.02875% monofairy..................... 0.02656% tricksun...................... 0.02481% sandstall..................... 0.02242% monorock...................... 0.01821% tailwind...................... 0.01706% monoflying.................... 0.01485% monoelectric.................. 0.01365% gravity....................... 0.01184% monodragon.................... 0.01047% rainstall..................... 0.00738% hailstall..................... 0.00016% Stalliness (mean: -0.548) |# -2.0|## |##### -1.5|######### |############### -1.0|#################### |######################### -0.5|############################## |####################### 0.0|##################### |############# +0.5|####### |## +1.0|# | more negative = more offensive, more positive = more stall one # = 0.57%