weatherless...................84.47999% hyperoffense..................49.40529% offense.......................29.69683% balance.......................13.60462% sand..........................12.55496% monotype...................... 8.63722% voltturn...................... 6.45442% stall......................... 4.23874% semistall..................... 3.05451% hail.......................... 2.96505% monofighting.................. 2.48505% sandstall..................... 2.01632% monobug....................... 1.91491% trickroom..................... 1.88716% monoice....................... 1.70871% sandoffense................... 1.25328% gravity....................... 0.78845% monorock...................... 0.77368% monoground.................... 0.71675% monopsychic................... 0.66631% monoghost..................... 0.34748% monowater..................... 0.02434% rainoffense................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monofire...................... 0.00000% sunoffense.................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monofairy..................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% hailoffense................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% sun........................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.944) -2.0|############################## |#### -1.0|####### |###### 0.0|############## |##### +1.0|# |## +2.0|## | +3.0| more negative = more offensive, more positive = more stall one # = 1.40%