weatherless...................79.50568% balance.......................43.48295% offense.......................35.33534% sand..........................14.29157% semistall.....................13.45623% voltturn...................... 7.65185% rain.......................... 4.76975% hyperoffense.................. 4.36451% stall......................... 3.36097% sun........................... 2.45200% trickroom..................... 1.40182% sandstall..................... 1.39947% multiweather.................. 1.32326% hail.......................... 0.54874% monotype...................... 0.54555% sandoffense................... 0.53701% dragmag....................... 0.39281% monograss..................... 0.15004% monodark...................... 0.13286% sunoffense.................... 0.10892% rainoffense................... 0.07456% tricksand..................... 0.06020% monoghost..................... 0.05060% mononormal.................... 0.04939% monopoison.................... 0.04625% monodragon.................... 0.04129% monobug....................... 0.02478% monofire...................... 0.02359% monowater..................... 0.01764% monorock...................... 0.01727% monoelectric.................. 0.00642% hailoffense................... 0.00511% monopsychic................... 0.00166% monosteel..................... 0.00053% monofighting.................. 0.00034% monoflying.................... 0.00015% monofairy..................... 0.00012% rainstall..................... 0.00011% choice........................ 0.00002% tailwind...................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% Stalliness (mean: 0.230) -2.0| | -1.5|### |#### -1.0|########### |############### -0.5|################### |########################### 0.0|######################## |############################## +0.5|############################ |########################## +1.0|############# |##################### +1.5|###### |## +2.0|# |# +2.5| |## +3.0| more negative = more offensive, more positive = more stall one # = 0.43%