weatherless...................63.82211% offense.......................48.77988% hyperoffense..................30.63096% sun...........................23.34247% balance.......................16.00529% rain..........................14.89171% monotype...................... 8.13011% multiweather.................. 7.40181% sunoffense.................... 5.50887% sand.......................... 3.87778% batonpass..................... 3.59927% rainoffense................... 2.34820% stall......................... 2.30626% semistall..................... 2.27761% hail.......................... 1.67384% voltturn...................... 1.37396% mononormal.................... 0.92120% choice........................ 0.90164% monowater..................... 0.79806% monosteel..................... 0.75844% monoghost..................... 0.74379% monoflying.................... 0.66273% monobug....................... 0.63836% monopsychic................... 0.60559% monofighting.................. 0.59577% monodragon.................... 0.58631% sandoffense................... 0.56482% trickroom..................... 0.51807% monofairy..................... 0.49837% monodark...................... 0.46975% monograss..................... 0.45678% dragmag....................... 0.39574% monoelectric.................. 0.39337% monofire...................... 0.34064% monopoison.................... 0.33095% monoground.................... 0.33039% monoice....................... 0.32292% sunstall...................... 0.30709% hailoffense................... 0.25350% monorock...................... 0.18980% trapper....................... 0.13695% sandstall..................... 0.12487% rainstall..................... 0.08066% tailwind...................... 0.07634% tricksun...................... 0.03884% trickrain..................... 0.03029% swagplay...................... 0.02166% allweather.................... 0.01579% gravity....................... 0.01239% hailstall..................... 0.01141% tricksand..................... 0.00609% trickhail..................... 0.00590% fear.......................... 0.00092% Stalliness (mean: -0.545) |# -2.0|#### |################ -1.0|############################## |############################# 0.0|################# |######### +1.0|### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.89%