weatherless...................46.83417% offense.......................43.29598% sun...........................40.22384% hyperoffense..................33.85391% rain..........................20.93540% balance.......................14.88971% multiweather..................11.38338% sunoffense....................11.06170% stall......................... 4.59918% rainoffense................... 3.88092% monotype...................... 3.86581% semistall..................... 3.36121% sand.......................... 3.13684% batonpass..................... 2.60304% monoghost..................... 1.07905% monofighting.................. 0.99661% sunstall...................... 0.78106% voltturn...................... 0.70315% hail.......................... 0.64679% choice........................ 0.59215% monosteel..................... 0.56973% trickroom..................... 0.45106% monograss..................... 0.37471% mononormal.................... 0.36201% monofairy..................... 0.34865% dragmag....................... 0.32927% monodragon.................... 0.28722% sandstall..................... 0.27011% monoground.................... 0.24373% monowater..................... 0.23150% monoflying.................... 0.21454% monopsychic................... 0.20429% monobug....................... 0.16425% rainstall..................... 0.15489% sandoffense................... 0.14324% monodark...................... 0.11186% monoelectric.................. 0.08563% tailwind...................... 0.07987% monoice....................... 0.07801% trickrain..................... 0.07532% trapper....................... 0.07342% monopoison.................... 0.06857% monofire...................... 0.06784% hailoffense................... 0.05424% tricksun...................... 0.03693% monorock...................... 0.02834% swagplay...................... 0.02553% gravity....................... 0.00547% hailstall..................... 0.00493% trickhail..................... 0.00375% tricksand..................... 0.00335% allweather.................... 0.00292% fear.......................... 0.00128% Stalliness (mean: -0.495) | -2.0|#### |################# -1.0|############################## |######################## 0.0|############## |######## +1.0|#### |## +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.92%