weatherless...................74.83322% offense.......................38.83201% balance.......................36.98762% rain..........................12.87503% sun...........................12.54504% hyperoffense..................10.44379% semistall..................... 9.48949% voltturn...................... 7.31512% stall......................... 4.24708% monotype...................... 4.17573% multiweather.................. 3.34808% sand.......................... 2.04060% batonpass..................... 1.73023% hail.......................... 1.16835% rainoffense................... 0.90436% sunoffense.................... 0.72063% monopsychic................... 0.67960% choice........................ 0.65106% monodragon.................... 0.59399% mononormal.................... 0.56901% sunstall...................... 0.46020% monowater..................... 0.36567% monobug....................... 0.36388% monosteel..................... 0.30145% monoflying.................... 0.29967% monorock...................... 0.29432% sandstall..................... 0.24794% monodark...................... 0.23902% dragmag....................... 0.23367% trickroom..................... 0.22832% monofire...................... 0.19443% monoelectric.................. 0.18729% monoghost..................... 0.18194% rainstall..................... 0.18016% monograss..................... 0.16054% monofighting.................. 0.15162% monofairy..................... 0.14270% monoground.................... 0.10702% monoice....................... 0.10346% monopoison.................... 0.08919% hailstall..................... 0.08027% hailoffense................... 0.07848% trapper....................... 0.04994% gravity....................... 0.02140% sandoffense................... 0.01070% trickhail..................... 0.00892% fear.......................... 0.00535% tailwind...................... 0.00535% tricksand..................... 0.00178% Stalliness (mean: 0.061) |# -2.0|# |### -1.5|###### |########## -1.0|############# |#################### -0.5|############################ |############################ 0.0|############################## |######################### +0.5|######################### |##################### +1.0|################ |########### +1.5|####### |##### +2.0|## |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.39%