weatherless...................74.47117% balance.......................40.32151% offense.......................33.45408% sun...........................13.08472% rain..........................12.98885% semistall.....................12.02963% voltturn...................... 9.08845% hyperoffense.................. 8.88374% stall......................... 5.31104% multiweather.................. 3.16889% monotype...................... 2.88457% sand.......................... 1.65109% batonpass..................... 1.36643% hail.......................... 1.05360% rainoffense................... 0.77577% sunstall...................... 0.66731% sunoffense.................... 0.63290% choice........................ 0.62112% monodragon.................... 0.46571% mononormal.................... 0.36941% monopsychic................... 0.33955% sandstall..................... 0.33813% monowater..................... 0.28431% dragmag....................... 0.27601% trickroom..................... 0.26413% rainstall..................... 0.23582% monodark...................... 0.21460% monosteel..................... 0.21168% monorock...................... 0.21114% monobug....................... 0.18931% monoflying.................... 0.13499% monoghost..................... 0.11791% monoelectric.................. 0.11328% monofire...................... 0.11102% monofairy..................... 0.10990% monofighting.................. 0.09750% monograss..................... 0.09746% monoground.................... 0.08811% hailstall..................... 0.08623% monoice....................... 0.08434% hailoffense................... 0.06302% monopoison.................... 0.06132% trapper....................... 0.03510% gravity....................... 0.01217% trickhail..................... 0.00764% tailwind...................... 0.00754% sandoffense................... 0.00560% fear.......................... 0.00360% tricksand..................... 0.00139% Stalliness (mean: 0.187) |# -2.0|# |## -1.5|##### |########## -1.0|############ |################## -0.5|########################## |########################## 0.0|############################## |########################### +0.5|############################## |########################## +1.0|##################### |################ +1.5|######### |####### +2.0|### |## +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.37%