weatherless...................74.08719% balance.......................45.51935% offense.......................24.02057% semistall.....................15.08228% sun...........................14.41215% voltturn......................12.59744% rain..........................12.24703% stall......................... 9.32204% hyperoffense.................. 6.05575% multiweather.................. 2.83961% sand.......................... 1.29918% sunstall...................... 1.29813% monotype...................... 0.97291% rainoffense................... 0.84168% sunoffense.................... 0.81170% hail.......................... 0.80898% sandstall..................... 0.68378% batonpass..................... 0.51580% rainstall..................... 0.47619% choice........................ 0.35966% trickroom..................... 0.31292% dragmag....................... 0.22881% monodragon.................... 0.18191% hailstall..................... 0.17990% monodark...................... 0.17629% monosteel..................... 0.14581% monoghost..................... 0.08871% monowater..................... 0.08087% mononormal.................... 0.07119% monorock...................... 0.06318% monoground.................... 0.05704% monofairy..................... 0.03595% monoelectric.................. 0.02170% monofire...................... 0.02134% monopsychic................... 0.01764% trapper....................... 0.01379% monobug....................... 0.00996% monoflying.................... 0.00963% monoice....................... 0.00880% monograss..................... 0.00706% hailoffense................... 0.00489% monofighting.................. 0.00361% tailwind...................... 0.00146% monopoison.................... 0.00109% trickhail..................... 0.00090% gravity....................... 0.00014% sandoffense................... 0.00003% fear.......................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.437) | -2.0|# |# -1.5|## |###### -1.0|###### |######### -0.5|############## |############### 0.0|##################### |#################### +0.5|############################## |######################### +1.0|################### |################ +1.5|########## |######### +2.0|#### |#### +2.5|## | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%