weatherless...................79.81474% balance.......................51.58807% semistall.....................15.80368% offense.......................15.60245% stall.........................13.76243% sun...........................12.83772% voltturn......................12.41140% rain.......................... 7.79758% hyperoffense.................. 3.24337% multiweather.................. 1.80819% sunoffense.................... 1.80318% sunstall...................... 1.33309% rainstall..................... 0.88371% sand.......................... 0.71295% hail.......................... 0.64717% monotype...................... 0.57201% monosteel..................... 0.27414% monoghost..................... 0.22600% sandstall..................... 0.22447% hailstall..................... 0.20606% batonpass..................... 0.11913% trickroom..................... 0.07472% choice........................ 0.06174% rainoffense................... 0.04350% dragmag....................... 0.04326% monodragon.................... 0.03825% monodark...................... 0.01890% monowater..................... 0.00469% mononormal.................... 0.00461% trapper....................... 0.00396% monoelectric.................. 0.00273% monoground.................... 0.00228% monopsychic................... 0.00106% monobug....................... 0.00051% monoflying.................... 0.00034% monofire...................... 0.00030% monofairy..................... 0.00027% monograss..................... 0.00019% hailoffense................... 0.00015% trickhail..................... 0.00014% monorock...................... 0.00012% monoice....................... 0.00006% monopoison.................... 0.00005% monofighting.................. 0.00001% sandoffense................... 0.00000% tailwind...................... 0.00000% gravity....................... 0.00000% fear.......................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.665) | -2.0| |# -1.5|# |### -1.0|# |## -0.5|## |##### 0.0|##################### |################ +0.5|############################## |############### +1.0|############ |############# +1.5|######## |###### +2.0|#### |####### +2.5|### | +3.0| more negative = more offensive, more positive = more stall one # = 0.67%