weatherless...................90.97054% offense.......................46.85736% balance.......................27.34690% hyperoffense..................17.89763% voltturn...................... 6.11214% sand.......................... 4.96656% semistall..................... 4.03444% stall......................... 3.86367% monotype...................... 3.18770% trickroom..................... 2.63507% hail.......................... 2.40027% rain.......................... 0.93923% sun........................... 0.82064% mononormal.................... 0.54314% choice........................ 0.41269% trickhail..................... 0.39609% monobug....................... 0.39135% sandstall..................... 0.33917% monopoison.................... 0.32968% dragmag....................... 0.26801% monoice....................... 0.26327% tailwind...................... 0.24667% monograss..................... 0.24430% monowater..................... 0.21821% monorock...................... 0.20398% monodark...................... 0.19212% monoelectric.................. 0.18026% sunoffense.................... 0.14468% hailoffense................... 0.13756% monosteel..................... 0.13282% rainoffense................... 0.12333% monoground.................... 0.09962% monoflying.................... 0.09962% monodragon.................... 0.08776% monopsychic................... 0.08538% multiweather.................. 0.08301% monofighting.................. 0.06878% monofairy..................... 0.06878% monoghost..................... 0.04981% tricksand..................... 0.04506% monofire...................... 0.04032% sandoffense................... 0.02846% hailstall..................... 0.02135% gravity....................... 0.01897% trapper....................... 0.00949% sunstall...................... 0.00712% allweather.................... 0.00474% Stalliness (mean: -0.226) -2.0|### |########### -1.0|##################### |############################## 0.0|######################### |################# +1.0|####### |### +2.0|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.83%