weatherless...................91.07573% balance.......................29.61619% offense.......................28.21143% stall.........................18.72755% hyperoffense..................15.36211% voltturn...................... 9.49144% semistall..................... 8.08272% sand.......................... 7.57087% trickroom..................... 3.44124% hail.......................... 1.07191% sandstall..................... 0.84054% trickhail..................... 0.60951% choice........................ 0.38825% sun........................... 0.25656% hailstall..................... 0.18719% monotype...................... 0.15242% dragmag....................... 0.09024% sunoffense.................... 0.04494% rain.......................... 0.03726% monosteel..................... 0.02453% monoice....................... 0.02109% monopoison.................... 0.01989% monodragon.................... 0.01933% gravity....................... 0.01918% mononormal.................... 0.01802% tailwind...................... 0.01583% monodark...................... 0.01328% multiweather.................. 0.01233% monoelectric.................. 0.01178% monoghost..................... 0.00564% sandoffense................... 0.00544% monorock...................... 0.00443% monofire...................... 0.00420% monobug....................... 0.00223% monoground.................... 0.00215% monofairy..................... 0.00200% monofighting.................. 0.00147% monoflying.................... 0.00138% hailoffense................... 0.00119% tricksand..................... 0.00066% monograss..................... 0.00060% rainoffense................... 0.00026% monowater..................... 0.00025% monopsychic................... 0.00018% sunstall...................... 0.00013% trapper....................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.347) -2.0|##### |################# -1.0|##################### |############################ 0.0|########################### |############################## +1.0|################ |############# +2.0|################# |######## +3.0|## |###### more negative = more offensive, more positive = more stall one # = 0.53%