weatherless...................85.27521% offense.......................42.34156% balance.......................40.77950% hail..........................11.68660% hyperoffense.................. 8.68844% voltturn...................... 7.99510% semistall..................... 5.79857% stall......................... 2.39194% rain.......................... 1.94463% hailoffense................... 1.34193% trickroom..................... 1.14182% monotype...................... 1.10651% sun........................... 0.69569% choice........................ 0.64389% sand.......................... 0.44613% monoice....................... 0.40376% rainoffense................... 0.31900% monoelectric.................. 0.17539% sunoffense.................... 0.17186% hailstall..................... 0.09888% mononormal.................... 0.09299% gravity....................... 0.08946% monowater..................... 0.08005% monoghost..................... 0.08005% trickhail..................... 0.07534% monobug....................... 0.06357% monograss..................... 0.05886% tailwind...................... 0.05179% multiweather.................. 0.04826% monopsychic................... 0.04826% monoflying.................... 0.03885% monopoison.................... 0.03296% monofighting.................. 0.03296% sandoffense................... 0.01530% monosteel..................... 0.01530% dragmag....................... 0.01413% monoground.................... 0.01413% monodark...................... 0.01413% monofairy..................... 0.00942% monorock...................... 0.00706% trickrain..................... 0.00471% monodragon.................... 0.00353% sandstall..................... 0.00235% trapper....................... 0.00235% rainstall..................... 0.00235% monofire...................... 0.00118% Stalliness (mean: 0.002) |## -1.5|#### |###### -1.0|########## |############### -0.5|################### |######################### 0.0|############################## |######################## +0.5|#################### |############# +1.0|######## |#### +1.5|### |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.54%