weatherless...................85.45101% balance.......................41.46187% offense.......................40.87618% hail..........................11.71191% voltturn...................... 9.44914% hyperoffense.................. 8.79490% semistall..................... 6.08263% stall......................... 2.78442% rain.......................... 1.75969% hailoffense................... 1.49786% trickroom..................... 1.04287% monotype...................... 0.82313% sun........................... 0.72088% choice........................ 0.61146% rainoffense................... 0.40928% sand.......................... 0.39079% monoice....................... 0.30196% sunoffense.................... 0.22906% monoelectric.................. 0.11595% gravity....................... 0.08973% mononormal.................... 0.07442% monowater..................... 0.07429% hailstall..................... 0.07414% trickhail..................... 0.06218% monoghost..................... 0.05428% monobug....................... 0.05140% monograss..................... 0.03883% multiweather.................. 0.03429% monopoison.................... 0.03091% monopsychic................... 0.02660% monoflying.................... 0.02478% monofighting.................. 0.02157% tailwind...................... 0.01421% dragmag....................... 0.01221% monodark...................... 0.01085% monoground.................... 0.00933% monosteel..................... 0.00722% monofairy..................... 0.00651% monorock...................... 0.00418% sandoffense................... 0.00372% monodragon.................... 0.00341% trickrain..................... 0.00336% monofire...................... 0.00201% sandstall..................... 0.00156% trapper....................... 0.00156% rainstall..................... 0.00144% Stalliness (mean: 0.029) |# -1.5|#### |###### -1.0|########## |############# -0.5|################### |######################## 0.0|############################## |####################### +0.5|#################### |############# +1.0|######### |#### +1.5|### |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.54%