weatherless...................86.49831% balance.......................41.91048% offense.......................39.44013% voltturn......................14.30187% hail..........................11.55347% hyperoffense.................. 7.97682% semistall..................... 6.27181% stall......................... 4.40077% hailoffense................... 1.85397% rain.......................... 0.98926% sun........................... 0.69171% trickroom..................... 0.61026% rainoffense................... 0.43115% sunoffense.................... 0.31207% choice........................ 0.30507% sand.......................... 0.27929% monotype...................... 0.27106% monoice....................... 0.11731% hailstall..................... 0.06054% gravity....................... 0.04819% monoelectric.................. 0.03426% monowater..................... 0.02732% trickhail..................... 0.02503% monopoison.................... 0.02304% monoghost..................... 0.01887% mononormal.................... 0.01477% multiweather.................. 0.01204% monograss..................... 0.00803% monobug....................... 0.00631% monopsychic................... 0.00590% monoflying.................... 0.00584% monofighting.................. 0.00390% monofire...................... 0.00254% monorock...................... 0.00254% monodark...................... 0.00197% monodragon.................... 0.00133% dragmag....................... 0.00100% monosteel..................... 0.00013% monofairy..................... 0.00000% sandoffense................... 0.00000% tailwind...................... 0.00000% sandstall..................... 0.00000% trickrain..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.105) |# -1.5|### |###### -1.0|######## |########### -0.5|################## |##################### 0.0|############################## |###################### +0.5|################## |################ +1.0|######### |##### +1.5|### |## +2.0|## |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.56%