weatherless...................88.81630% balance.......................40.14946% offense.......................39.86557% voltturn......................17.92924% hail..........................10.59195% semistall..................... 8.15592% hyperoffense.................. 6.30360% stall......................... 5.52546% hailoffense................... 2.31372% choice........................ 0.33367% trickroom..................... 0.26768% rain.......................... 0.22761% sand.......................... 0.21058% sun........................... 0.15497% monotype...................... 0.13392% monoice....................... 0.09836% sunoffense.................... 0.08819% hailstall..................... 0.03080% rainoffense................... 0.01707% trickhail..................... 0.01458% monopoison.................... 0.01268% gravity....................... 0.00728% monoelectric.................. 0.00701% monoghost..................... 0.00570% monowater..................... 0.00434% mononormal.................... 0.00187% multiweather.................. 0.00141% monobug....................... 0.00130% monorock...................... 0.00122% monograss..................... 0.00112% monopsychic................... 0.00051% monoflying.................... 0.00048% monodark...................... 0.00047% monofighting.................. 0.00008% monofire...................... 0.00007% monodragon.................... 0.00003% monosteel..................... 0.00001% dragmag....................... 0.00000% monofairy..................... 0.00000% sandoffense................... 0.00000% tailwind...................... 0.00000% sandstall..................... 0.00000% trickrain..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.173) | -1.5|# |######## -1.0|##### |########## -0.5|############################## |#################### 0.0|########################## |##################### +0.5|################ |#################### +1.0|###### |######### +1.5|#### |## +2.0|## |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.54%