weatherless...................65.81484% balance.......................30.08537% sand..........................24.52837% stall.........................20.25624% hyperoffense..................19.84616% semistall.....................14.94439% offense.......................14.86783% voltturn...................... 9.01118% sandstall..................... 5.41403% rain.......................... 5.18022% sun........................... 3.85935% hail.......................... 0.89428% hailoffense................... 0.51244% choice........................ 0.35078% trickroom..................... 0.34268% multiweather.................. 0.26013% sunoffense.................... 0.22690% dragmag....................... 0.16960% rainoffense................... 0.12054% tricksun...................... 0.09831% sandoffense................... 0.09140% monotype...................... 0.08445% monowater..................... 0.05296% hailstall..................... 0.01986% gravity....................... 0.01827% rainstall..................... 0.01223% monofairy..................... 0.00747% sunstall...................... 0.00501% monofire...................... 0.00489% monodark...................... 0.00477% monograss..................... 0.00393% tailwind...................... 0.00283% allweather.................... 0.00282% monopsychic................... 0.00266% monobug....................... 0.00262% monoghost..................... 0.00207% monoice....................... 0.00168% monosteel..................... 0.00121% tricksand..................... 0.00117% monopoison.................... 0.00114% trickhail..................... 0.00105% monodragon.................... 0.00098% trickrain..................... 0.00079% monoground.................... 0.00077% trapper....................... 0.00069% monoelectric.................. 0.00047% monoflying.................... 0.00030% monofighting.................. 0.00023% mononormal.................... 0.00019% monorock...................... 0.00002% swagplay...................... 0.00000% Stalliness (mean: 0.410) -2.0|############# |##################### -1.5|################### |########### -1.0|######## |############### -0.5|############ |############ 0.0|############# |########################### +0.5|########################## |############################## +1.0|######################## |####################### +1.5|################## |################ +2.0|################ |############# +2.5|###### |########## +3.0|#### |## more negative = more offensive, more positive = more stall one # = 0.30%