weatherless...................72.27954% balance.......................29.58638% offense.......................28.48306% hyperoffense..................23.46544% sand..........................12.46345% voltturn......................11.54390% semistall.....................10.19773% stall......................... 8.26739% rain.......................... 8.20570% sun........................... 5.72766% choice........................ 1.96930% hail.......................... 1.76983% trickroom..................... 1.27183% hailoffense................... 1.03281% sandstall..................... 0.61394% rainoffense................... 0.56559% monotype...................... 0.48465% multiweather.................. 0.43201% sandoffense................... 0.33647% gravity....................... 0.23848% sunoffense.................... 0.21558% tricksun...................... 0.20218% monowater..................... 0.13544% monoflying.................... 0.13219% tailwind...................... 0.10248% monofairy..................... 0.08291% trickrain..................... 0.05464% monopoison.................... 0.03669% dragmag....................... 0.03399% tricksand..................... 0.02446% rainstall..................... 0.02177% mononormal.................... 0.02083% monograss..................... 0.01846% monoground.................... 0.01449% monoelectric.................. 0.01106% monobug....................... 0.00955% monodark...................... 0.00690% monofighting.................. 0.00514% monofire...................... 0.00512% sunstall...................... 0.00262% monodragon.................... 0.00214% monopsychic................... 0.00171% allweather.................... 0.00157% monoghost..................... 0.00113% monoice....................... 0.00099% trapper....................... 0.00008% monosteel..................... 0.00007% hailstall..................... 0.00006% monorock...................... 0.00003% swagplay...................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.002) -2.0|############### |################ -1.5|############# |######################## -1.0|################ |##################### -0.5|########################## |####################### 0.0|######################### |################## +0.5|##################### |############################## +1.0|################ |#################### +1.5|####### |# +2.0|########### |# +2.5|# |# +3.0|# |### more negative = more offensive, more positive = more stall one # = 0.32%