weatherless...................96.64894% balance.......................46.28821% offense.......................32.68218% hyperoffense..................11.26464% semistall..................... 6.00072% stall......................... 3.76425% voltturn...................... 1.63957% rain.......................... 1.61446% sand.......................... 1.47982% rainoffense................... 1.02067% trickroom..................... 0.53203% sandoffense................... 0.20677% choice........................ 0.18203% gravity....................... 0.17732% hail.......................... 0.15984% hailoffense................... 0.10881% sun........................... 0.09712% sandstall..................... 0.06687% sunoffense.................... 0.05097% monotype...................... 0.02453% mononormal.................... 0.01649% monopsychic................... 0.00452% tricksand..................... 0.00375% dragmag....................... 0.00236% monograss..................... 0.00116% monoelectric.................. 0.00084% monoice....................... 0.00075% monowater..................... 0.00036% monofairy..................... 0.00018% multiweather.................. 0.00017% monobug....................... 0.00016% monorock...................... 0.00006% monodark...................... 0.00004% monofighting.................. 0.00002% monoflying.................... 0.00001% monodragon.................... 0.00001% monoghost..................... 0.00000% monoground.................... 0.00000% monopoison.................... 0.00000% monofire...................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.026) -2.0|###### |### -1.5|#### |#### -1.0|######## |################## -0.5|########### |################## 0.0|############################## |########################### +0.5|#################### |################ +1.0|######## |####### +1.5|# |# +2.0|## | +2.5| |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.53%