weatherless...................75.04081% offense.......................35.20131% balance.......................33.26986% hyperoffense..................19.36888% sand..........................15.49238% semistall..................... 9.86126% rain.......................... 5.34548% voltturn...................... 4.43417% sun........................... 3.42764% trickroom..................... 3.16921% stall......................... 2.29869% monotype...................... 1.56420% hail.......................... 1.15615% sandoffense................... 0.74810% choice........................ 0.62568% monowater..................... 0.54407% rainoffense................... 0.51687% multiweather.................. 0.46246% hailoffense................... 0.40805% sunoffense.................... 0.38085% dragmag....................... 0.35365% sandstall..................... 0.35365% mononormal.................... 0.17682% monofire...................... 0.13602% monodark...................... 0.12242% monobug....................... 0.12242% monoice....................... 0.10881% monoelectric.................. 0.09521% monorock...................... 0.08161% trapper....................... 0.08161% tailwind...................... 0.05441% monopsychic................... 0.05441% monosteel..................... 0.05441% monofighting.................. 0.05441% monoghost..................... 0.04081% monofairy..................... 0.04081% monoflying.................... 0.04081% tricksand..................... 0.04081% gravity....................... 0.02720% monograss..................... 0.01360% monopoison.................... 0.01360% trickrain..................... 0.01360% trickhail..................... 0.01360% monoground.................... 0.01360% monodragon.................... 0.01360% Stalliness (mean: -0.105) -2.0|####### |###### -1.5|############ |################### -1.0|################## |######################## -0.5|############################ |############################ 0.0|################## |################### +0.5|######################### |############################## +1.0|################ |############ +1.5|######## |## +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.36%