weatherless...................81.86640% offense.......................49.46112% hyperoffense..................26.42945% balance.......................19.14918% sand.......................... 7.00090% sun........................... 5.34119% rain.......................... 4.54139% semistall..................... 3.01052% monotype...................... 2.53947% stall......................... 1.94973% voltturn...................... 1.84522% choice........................ 1.79101% hail.......................... 1.77968% trickroom..................... 1.30028% sunoffense.................... 0.78521% rainoffense................... 0.70371% multiweather.................. 0.50671% sandoffense................... 0.49207% monowater..................... 0.45919% sandstall..................... 0.40724% hailoffense................... 0.38069% monofire...................... 0.28915% monosteel..................... 0.20693% monoghost..................... 0.20295% trickrain..................... 0.19912% monobug....................... 0.18885% monodragon.................... 0.18498% monoice....................... 0.18319% monofighting.................. 0.18043% monofairy..................... 0.14115% dragmag....................... 0.13539% monopsychic................... 0.12247% monopoison.................... 0.11853% tailwind...................... 0.10357% monoelectric.................. 0.09358% mononormal.................... 0.07552% monoground.................... 0.07183% monodark...................... 0.06427% monoflying.................... 0.06408% monograss..................... 0.06319% monorock...................... 0.06269% trapper....................... 0.06055% sunstall...................... 0.05300% tricksand..................... 0.02479% tricksun...................... 0.02339% rainstall..................... 0.00823% allweather.................... 0.00441% hailstall..................... 0.00285% gravity....................... 0.00200% Stalliness (mean: -0.450) | -2.0|# |##### -1.5|############ |###################### -1.0|############################## |############################## -0.5|############################ |######################### 0.0|##################### |############# +0.5|########## |####### +1.0|##### |### +1.5|## |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.46%