weatherless...................84.42867% offense.......................51.03424% balance.......................25.81634% hyperoffense..................19.78528% sand..........................12.21835% voltturn...................... 9.19655% semistall..................... 2.29893% sun........................... 2.22946% sandoffense................... 1.30570% trickroom..................... 1.17150% stall......................... 1.06521% choice........................ 1.00048% monotype...................... 0.83169% rain.......................... 0.69805% hail.......................... 0.59454% sunoffense.................... 0.54209% multiweather.................. 0.16768% sandstall..................... 0.15428% tricksand..................... 0.13029% monowater..................... 0.12220% monofighting.................. 0.08788% monoice....................... 0.08230% rainoffense................... 0.07589% mononormal.................... 0.07142% monobug....................... 0.06780% monoghost..................... 0.06780% monodark...................... 0.06724% monofire...................... 0.06556% hailoffense................... 0.05385% monoelectric.................. 0.05329% monopsychic................... 0.04492% dragmag....................... 0.03990% tailwind...................... 0.03990% monosteel..................... 0.02985% monofairy..................... 0.02985% monopoison.................... 0.02874% monorock...................... 0.02650% gravity....................... 0.02176% monodragon.................... 0.01925% monoground.................... 0.01200% monograss..................... 0.00809% monoflying.................... 0.00586% sunstall...................... 0.00363% rainstall..................... 0.00223% trickhail..................... 0.00167% trickrain..................... 0.00112% tricksun...................... 0.00056% Stalliness (mean: -0.378) -2.0|### |##### -1.5|############ |############# -1.0|################### |######################### -0.5|############################## |############################# 0.0|######################### |#################### +0.5|############ |####### +1.0|#### |## +1.5|# |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.48%