weatherless...................85.06807% offense.......................49.66370% balance.......................26.31264% hyperoffense..................20.25102% sand..........................12.09534% voltturn......................10.36598% semistall..................... 2.51952% sun........................... 2.04948% stall......................... 1.25311% trickroom..................... 1.23358% sandoffense................... 1.22480% choice........................ 0.92429% sunoffense.................... 0.53825% rain.......................... 0.49229% monotype...................... 0.46521% hail.......................... 0.45224% sandstall..................... 0.19653% multiweather.................. 0.15651% tricksand..................... 0.13338% monowater..................... 0.06369% rainoffense................... 0.05575% hailoffense................... 0.05109% monofire...................... 0.04831% dragmag....................... 0.04667% monobug....................... 0.04474% monoice....................... 0.04184% monodark...................... 0.03962% monoghost..................... 0.03430% monopsychic................... 0.03362% monoelectric.................. 0.03082% mononormal.................... 0.02957% monofairy..................... 0.02718% monofighting.................. 0.02363% tailwind...................... 0.02305% monosteel..................... 0.02143% monopoison.................... 0.01592% gravity....................... 0.01588% monorock...................... 0.01002% monodragon.................... 0.00810% monoground.................... 0.00690% sunstall...................... 0.00541% monograss..................... 0.00411% monoflying.................... 0.00254% trickhail..................... 0.00135% trickrain..................... 0.00086% tricksun...................... 0.00049% rainstall..................... 0.00032% Stalliness (mean: -0.372) -2.0|#### |##### -1.5|############## |############ -1.0|################## |######################## -0.5|############################## |############################# 0.0|######################### |#################### +0.5|############# |######## +1.0|#### |### +1.5|# |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.47%